Constructor and Description |
---|
CooldownCondition() |
Modifier and Type | Method and Description |
---|---|
boolean |
check(org.bukkit.entity.Player player) |
static org.bukkit.configuration.ConfigurationSection |
getCooldownConditionMessages() |
long |
getCooling(org.bukkit.entity.Player player)
获得冷却时长
|
long |
getDelay() |
java.lang.String |
getGroup() |
static void |
setCooldownConditionMessages(org.bukkit.configuration.ConfigurationSection configurationSection) |
CooldownCondition |
setDelay(long delay) |
CooldownCondition |
setGroup(java.lang.String group) |
java.lang.String |
toString() |
compareTo, getPriority, isSendMsg, msg, setPriority, setSendMsg
public static org.bukkit.configuration.ConfigurationSection getCooldownConditionMessages()
public static void setCooldownConditionMessages(org.bukkit.configuration.ConfigurationSection configurationSection)
public boolean check(org.bukkit.entity.Player player)
public long getCooling(org.bukkit.entity.Player player)
public CooldownCondition setGroup(java.lang.String group)
public CooldownCondition setDelay(long delay)
public java.lang.String getGroup()
public long getDelay()
public java.lang.String toString()
toString
in class java.lang.Object