public class SimpleMap
extends java.lang.Object
Constructor and Description |
---|
SimpleMap() |
Modifier and Type | Method and Description |
---|---|
@NotNull SimpleMap |
clear() |
boolean |
containsKey(java.lang.Object key) |
@Nullable java.lang.Object |
get(java.lang.Object key)
或者键的值
可能会返回null |
<O> O |
get(java.lang.Object key,
java.lang.Class<O> primitiveClass) |
@NotNull java.util.Set<java.lang.Object> |
getKeys() |
@NotNull java.util.Collection<java.lang.Object> |
getValues() |
@NotNull SimpleMap |
put(java.lang.Object key,
java.lang.Object value)
为了解耦而存在
为该GuiPart 放入键值对 你可以在构建组件的时候存入一些自定义信息 |
@NotNull SimpleMap |
putAndPlaceholder(org.bukkit.entity.Player player,
java.lang.String key,
java.lang.Object value)
放入值并且刷新客户端变量
|
@NotNull SimpleMap |
remove(java.lang.Object key) |
int |
size() |
@NotNull public @NotNull SimpleMap put(java.lang.Object key, java.lang.Object value)
key
- 键value
- 值@NotNull public @NotNull SimpleMap putAndPlaceholder(org.bukkit.entity.Player player, java.lang.String key, java.lang.Object value)
player
- key
- value
- @Nullable public @Nullable java.lang.Object get(java.lang.Object key)
key
- 键@Nullable public <O> O get(java.lang.Object key, java.lang.Class<O> primitiveClass)
public boolean containsKey(java.lang.Object key)
@NotNull public @NotNull SimpleMap remove(java.lang.Object key)
@NotNull public @NotNull SimpleMap clear()
public int size()
@NotNull public @NotNull java.util.Set<java.lang.Object> getKeys()
@NotNull public @NotNull java.util.Collection<java.lang.Object> getValues()